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Better Days
Genre
Role
Walking Simulator
Narrative Designer
Date
Team Members
May 2023
Engine
Unity, Fungus
Link
Jason Chiu - Project Manager
Amiya Lamisha - Programmer
Wen Liu - Programmer
Sara Moiseeva - Narrative Designer and Sound Designer
Nayan Saha - Narrative Designer and 2D/UI Designer
Ryan Zhang - Level Designer and 3D/Technical Designer
Phyrex Hasten - Sound Designer
Better Days is a melancholic narrative walking simulator. You play Justine Heron, a girl who just returned to her small hometown after college. As the world is slowly apart due to a recession, you attempt to convince your family to move out of town with you to green pastures and more prosperous cities.
Within this project, I was one of the two narrative designers and helped work on the narrative bible of the world, the characters, their personalities, and the questlines the player goes through. I also worked on dialogue and the implementation of dialogue. Due to constraints, I also picked up working on producing some of the sound effects for interactions and UI.

The button to the left leads to the narrative bible created for this game
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